![]() ![]() However, Nightdive did not use generative AI in developing the game. The majority of the backlash was targeted at the System Shock remake’s developer Nightdive despite the Tweet coming from Prime Matter. With many users threatening to cancel pre-orders in response, synth_rain summed up some of the replies by saying, “If you’re gonna keep using AI which steals other artists’ work, I’m just gonna steal your games when they launch.” And there were a lot of messages simply inviting the OP to go forth and multiply. The FTC even warns game developers that using generative AI to create video games may lead to legal issues. Netflix Japan also received backlash earlier this year after using AI-generated images in its short anime Dog And Boy. This isn’t surprising considering the tension surrounding generative AI and creative works. ![]() Next, they aimed to add new enemies, weapons, gameplay mechanics, and small environmental details that would make the floors of Citadel Station come alive.But many vocal fans are upset that the company didn’t hire a human artist. ![]() As production continued, the developer's ambitions grew: first, to switch from the Unity Engine to the more graphically capable Unreal Engine. Nightdive soon built its reputation porting old games to run on modern systems. After System Shock: Enhanced Edition, Nightdive launched a Kickstarter fundraiser to remake System Shock in the modern Unity Engine while making the controls, HUD, and puzzles more intuitive for modern players.Īfter raising over $1.3 million, the developers at Nightdive Studios built up their original System Shock remake demo, adding more enemies, rooms, and iconic weapons. Their first release was an updated re-release of System Shock 2, another critically acclaimed sci-fi horror game that had fallen to the wayside after the closure of Looking Glass Studios. ![]() Nightdive Studios has a long history with the System Shock series. ![]()
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